Exploring the bleak streets of Krat in Lies of P involves facing deadly puppets and solving intricate environmental puzzles. Among the most engaging side activities are the ringing phone booths scattered throughout key regions. Answering these calls connects you to Arlecchino, the King of Riddles, who tests your wits in exchange for valuable keys.
Understanding the King of Riddles Mechanics
When traveling near certain locations, players will hear a distinctive ringing telephone. Interacting with the booth triggers a dialogue with Arlecchino, who presents a riddle with multiple choice answers. Providing the correct solution awards a Trinity Key, which unlocks special rooms containing high-tier loot.
Missed calls or incorrect answers do not permanently lock players out of rewards, as phones can often be reattempted later in the story. Tracking down these booths requires careful exploration of side paths near main objectives. Each solved puzzle brings players closer to uncovering the deeper lore behind Krat's downfall.
Early Game Phone Locations and Solutions
The first riddle encounter occurs near the Krat City Hall Courtyard before crossing the bridge to the factory. Arlecchino asks a classic classic riddle about creature movement across different life stages, to which the correct answer is Human. Solving this immediately rewards your initial key.
The second phone is hidden in the Malum District near the courtyard shortcut ladder. The riddle describes an object that stands tall when young and grows short when old, which refers to a Candle. Selecting Candle grants another key to unlock regional Trinity Sanctums.
Mid to Late Game Riddles and Environmental Puzzles
In the Grand Exhibition Gallery, the third ringing phone presents a riddle asking what cannot be used until it is broken. The answer is Egg, but this encounter requires an extra step to claim the reward. Players must locate two statues nearby and rotate them so their arms face inwards to open a secret compartment.
By the time you reach Krat Central Station Street, a fourth phone asks about a blue flower that bears fruit on man, which refers to Ergo. The final interaction in the Relic of Trismegistus asks whether Geppetto's creation is a killer. Choosing either Yes or No rewards players with the final key or a surprise box containing it.
Unlocking Trinity Doors and Sanctum Rewards
Trinity Keys are used to open decorative doors marked with glowing green symbols found across Krat. Inside these sanctums, players discover valuable items including defensive gear, rare amulets, and Quartz used for upgrading P-Organ abilities.
Opening every door culminates in meeting Arlecchino in person within the final region. Completing his questline provides deep narrative insights alongside exclusive end-game collectibles. Taking time to answer every call ensures your character remains well-equipped for tough boss battles.